
The art and characters are steeped in “dieselpunk” – a cool 1940s retro version of cyberpunk. Death is permanent, but your buddies can revive you as long as one person survives. Levels are randomly generated and the large maps are fun to traverse. The cooperative run ‘n gun gameplay is infused with RPG elements like unique characters and abilities.

Rogue Stormers is an intriguing mix of Gauntlet and Contra with modern online (and local) multiplayer. The Road to Ballhalla is paved with insidious messages. They pop up on the floor, teasing your progress and often distracting you from your goals. Of particular delight are the snarky messages. Proper timing is critical to guiding your little ball through the deathtrap mazes. All the puzzles and traps groove to a thumping beat. When the ball picks up speed you really feel the motion, despite hovering a safe distance away from the action.īallhalla is a top-down, Tron-like version of Marble Mountain, but it’s also something of a rhythm game.
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Wearing the headset gives you full view of the ramps, platforms, rails, and other objects that make up each level. Lightning Rock is offering full Virtual Reality support in the HTC Vive.
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Marble Mountain continues the tradition of guiding a ball through a series of hazards. The art and music convey a mystical, relaxing mood. Your goal is to find relics hidden around the worlds. Each planet contains a giant creature you can explore around. InnerSpace is a flying exploration game that’s set inside a series of inverted planets. It doesn’t get much more indie than a group of college developers launching a Kickstarter. Build guns, missiles, lasers, and launch your own mini-fleet of spaceships. The hectic fun comes from balancing the needs of each side. Space is pretty big, and you must defend four separate quadrants on each side of your ship. You control a giant spaceship with multiple gunports. Infinium Strike brings classic tower defense into space. Stemm hopes to drive more interest in theatre by crafting fun, action-packed scenarios inspired directly from his own RPG. The play includes the same characters, costumes and even monsters. A stage play is also in development as a direct sequel to the game. Heroes Must Die is a light and fun retro RPG in the vein of your 90s favorites. Playwright Rick Stemm has a unique idea: combine an old-school role-playing game with a live action stage play. You have to scavenge for supplies, rescue survivors, and protect your people. Stopping at stations reveals the zombie-like figures that now infest the world. A small train-load of survivors depend on you. You’re a post-apocalyptic train conductor. The Final Station caught my eye with its moody pixel art and focus on survival. The entire game is operated with the keyboard – and only the keyboard.īeloved indie publisher TinyBuild had a number of new titles to show off at PAX South. Each enemy and obstacle comes with word prompts that must be typed to be defeated. You play as the Muse, exploring a Zelda-like world astride a giant fox. Typing games are often derided as cheesy “edutainment.” Epistory eschews all that by providing an immersive story in a unique origami world that literally unfolds around you. Ships ranged from speedy Corvettes that flew around opponents to long-range Artillery Cruisers that picked off enemies from afar. Even in its early state it played smoothly with a wide variety of tactics.


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Dreadnought is designed as a Free to Play shooter – with spaceships. Publisher Grey Box took full advantage of its large booth at PAX South to show off Dreadnought. The full game will allow 10v10 matches, leading to some deliciously chaotic space battles. The arcade-like gameplay was immediately fast and intuitive. Teams will need to work together to secure outposts on the map. Players can choose between multiple classes and ship designs. The developers described Dead Star as a League of Legends-style MOBA in space. Puzzles are forgiving and the non-violent world is kid-friendly.Īrmature Studios had a neat booth capable of 5v5 matches in their top-down space shooter. Painting water creates a solid surface, while matching colors on a door opens it. Our hero can absorb color from any object in the world and apply it anywhere else. In a world of black and white, one chameleon discovers a hidden temple full of color. Below is a list of some of the most notable games I saw at PAX South 2016. Hopeful indie devs were there to fill the gap. Few big publishers have much to show in January. PAX South is now in its second year and has a much bigger focus on indie gaming. We’re at a point now where each month has a gaming, comic, or tabletop convention to be excited about.
